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Nov 24th, 2017, 5:38pm


Cross-platform BBC BASIC (Win32, Linux x86, Android, Mac OS-X, Raspberry Pi)

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Total results: 10


 1   Support and Promote / Re: Forces of Darkness - BBCSDL version  on: Yesterday at 8:10pm
Started by Richard Russell | Post by Richard Russell
The latest addition to FODSDL is a Full Screen option; this is activated by setting 'fullscreen 1' in the Config.txt file. It works on all the supported platforms, with the exception of Android of course - on which it always ran 'full screen' anyway! However it does increase the likelihood of crashing the Raspberry Pi because of apparently running out of graphics memory (I'm sure it shouldn't crash so badly; this is presumably an RPi bug).

Edit: The trick for making it work Full Screen on a Raspberry Pi 3 seems to be to run it directly rather than from the IDE. So for example run it using this command:

Code:
BBCBASIC/bbcsdl FODSDL/Fod.bbc 

(adapt the command to suit your installation directories, of course).

The new version may be downloaded as FODSDL.zip as before.

Richard.

 
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 2   Database and Files / Re: ODBCLIB library for BB4W  on: Nov 20th, 2017, 3:29pm
Started by Richard Russell | Post by Richard Russell
on Nov 20th, 2017, 2:18pm, michael wrote:
When I tried to transfer the library manually with windows, it said I needed permissions from the author

I don't know what "permissions from the author" means; what permissions and what author? It's just a file, without any metadata; at least it was when it left me!

The way I generally move a file is by using copy/cut-and-paste, or drag-and-drop, in Windows (File) Explorer. If admin privileges are required UAC will prompt for elevation.

Richard.

 
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 3   Database and Files / Re: ODBCLIB library for BB4W  on: Nov 20th, 2017, 2:18pm
Started by Richard Russell | Post by michael
Quote:
Of course you need admin privileges to store the library there


Indeed, I just never thought of executing BBC4W as admin and using BBC4W as the file transfer method. When I tried to transfer the library manually with windows, it said I needed permissions from the author to write there and it didn't ask for admin access.

I got it to work.
Thanks.
 
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 4   Database and Files / Re: ODBCLIB library for BB4W  on: Nov 20th, 2017, 08:55am
Started by Richard Russell | Post by Richard Russell
on Nov 20th, 2017, 04:44am, michael wrote:
cant store OCBCLIB in the LIB directory because of permissions.

That seems a rather strange comment. Of course you need admin privileges to store the library there, but that is true of all BB4W libraries (BOX2DLIB, HASHLIB, HIMELIB etc.). ODBCLIB is not (and could not be) special in that regard.

Nearly all 'ordinary' Windows users are administrators; it is the default configuration when Windows is installed and many programs assume that it will be the case. UAC (User Account Control) largely eliminates any risk from that cause, without resulting in too much inconvenience.

If you are one of the small number of Windows users who choose not to run, ordinarily, as an admin then indeed you will need to login (or at least enter your password) in order to copy the library, but what could possibly be your objection to doing that? You must have had to do the same when BB4W was installed in the first place!

Richard.

 
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 5   Database and Files / Re: ODBCLIB library for BB4W  on: Nov 20th, 2017, 04:44am
Started by Richard Russell | Post by michael
cant store OCBCLIB in the LIB directory because of permissions.

 
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 6   Database and Files / ODBCLIB library for BB4W  on: Nov 19th, 2017, 10:19pm
Started by Richard Russell | Post by Richard Russell
Although this forum principally supports the cross-platform version of BBC BASIC, I should record that I recently released ODBCLIB.BBC, an initial attempt at a library for connecting to databases from BB4W. The library, and a demonstration program for accessing a test SQLite database (ODBCTEST.BBC), can be found in odbclib.zip at the Files area of the discussion group.

Richard.

 
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 7   Support and Promote / Re: Forces of Darkness - BBCSDL version  on: Nov 18th, 2017, 5:06pm
Started by Richard Russell | Post by Richard Russell
on Nov 15th, 2017, 4:56pm, Richard Russell wrote:
I've updated the Zip with a demo file submitted by David Williams himself.

I've updated it once again, this time to provide support for playing the game using only a touchscreen (i.e. without a keyboard) for example on a mobile device - although it works on my Windows laptop as well. My recommendation would be to use a stylus rather than your finger however!

The download link is the same as before. The file is a bit smaller now (35 Mbytes compared with more than 50) because I've downsampled the background bitmaps to reduce the memory footprint.

Richard.

 
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 8   General Board / Re: A new programming competition of SyntaxBomb.!  on: Nov 16th, 2017, 05:30am
Started by kigohhere | Post by kigohhere
on Nov 15th, 2017, 10:58pm, Richard Russell wrote:
I doubt that the "full potential" of any programming language is going to be demonstrated by that! The skill of the designer/programmer will be tested for sure, but not the language.


ok, I see. I don't know whether Basicboy will make a game for this competition. However, other BBC Basic users may want to program their games for this competition. I find this useful video. This video may help them in game design!!
https://www.youtube.com/watch?v=MUsAW7b8vMQ

In addition, this video will really help you! Yes, making a successful game for this competition by you will really make BBCSDL more famous and more popular in the programming world!

Quote:
Now, a competition for a game that runs in a Teletext (Videotex) display mode really would show off BBC BASIC: the only programming language with a teletext screen (MODE 7) as a built-in feature. grin



Yes!

In fact, although mode 7 is a text mode with block graphics, creative text-based games can still be made in this mode!!
 
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 9   General Board / Re: A new programming competition of SyntaxBomb.!  on: Nov 15th, 2017, 10:58pm
Started by kigohhere | Post by Richard Russell
on Nov 15th, 2017, 06:22am, kigohhere wrote:
use BBCSDL to write a nice game for this competition! Then the full potential of BBCSDL can be shown!

I see that the competition is for a 'retro' game running at 320x200 resolution and a fixed 16-colour palette. I doubt that the "full potential" of any programming language is going to be demonstrated by that! The skill of the designer/programmer will be tested for sure, but not the language.

Now, a competition for a game that runs in a Teletext (Videotex) display mode really would show off BBC BASIC: the only programming language with a teletext screen (MODE 7) as a built-in feature. grin

Richard.

 
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 10   Support and Promote / Re: Forces of Darkness - BBCSDL version  on: Nov 15th, 2017, 4:56pm
Started by Richard Russell | Post by Richard Russell
on Nov 15th, 2017, 1:07pm, Richard Russell wrote:
if anybody is able to contribute a recorded 'demo data' file that plays the game to completion I would be pleased to receive it.

I've updated the Zip with a demo file submitted by David Williams himself.

Richard.

 
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